Insert this at weapon_combatmg in weapons.meta

          <CameraFov value="35.000000" />
          <FirstPersonScopeFov value="45.00000"/>
          <FirstPersonScopeAttachmentFov value="25.00000"/>
          <FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
          <FirstPersonScopeOffset x="0.003" y="0.05" z="-0.028" />
          <FirstPersonScopeAttachmentOffset x="0.003" y="0.0" z="-0.075" />
          <FirstPersonScopeRotationOffset x="-0.60000" y="0.0000" z="0.0000" />
          <FirstPersonScopeAttachmentRotationOffset x="-0.60000" y="0.0000" z="0.0000" />
          <FirstPersonAsThirdPersonIdleOffset x="-0.050000" y="0.000000" z="-0.050000" />
          <FirstPersonAsThirdPersonRNGOffset x="0.000000" y="0.000000" z="-0.075000" />
          <FirstPersonAsThirdPersonLTOffset x="-0.0075000000" y="0.000000" z="-0.0500000" />
          <FirstPersonAsThirdPersonScopeOffset x="0.0500" y="0.000000" z="-0.0100000" />
          <FirstPersonAsThirdPersonWeaponBlockedOffset x="-0.0500000" y="0.100000" z="-0.050000" />
          <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.050000" />
          <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
          <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
          <ZoomFactorForAccurateMode value="1.300000" />